AI Insights · Timothy · July 2021
Top 5 Tower Defense Games on iOS in France: Q2 2021
In Q2 2021, the top 5 tower defense games on iOS in France showed diverse performance trends in downloads, revenue, and active users. Insights are derived from Sensor Tower data.
Performance of Top 5 Tower Defense Games on iOS in France: Q2 2021
The second quarter of 2021 saw notable trends in the performance of the top 5 tower defense games on iOS in France. Here’s a detailed look at the weekly downloads, revenue, and active users for each game based on data from Sensor Tower.
Rush Royale: Tower Defense TD
From MY.GAMES B.V., this game experienced fluctuating weekly revenue, peaking at approximately $29K in mid-April and around $28K at the end of May. Weekly downloads saw a decline from 6.1K in early April to about 2.8K by the end of June. Active users showed a downward trend, starting at around 24K in late March and ending at approximately 19K by the end of the quarter.
Random Dice: Defense
Published by 111%, this game had consistent weekly revenue, with notable peaks of around $3.1K in mid-April and $2.7K towards the end of June. Downloads were relatively low, starting at 188 in late March and decreasing to 102 by the end of June. Active users fluctuated slightly, beginning at 5.6K and reaching around 6.5K by the quarter’s end.
Arknights
YOSTAR LIMITED’s game saw its highest weekly revenue of approximately $3.8K in late April, with a gradual decline to about $418 by the end of June. Weekly downloads were modest, peaking at 325 in early May and dropping to 118 by late June. Active users showed a slight increase from 467 in late March to 588 in early May, then declined to 423 by the end of June.
Royal Revolt 2: Tower Defense
Flaregames GmbH’s title had varied weekly revenue, with the highest being around $1.2K in late May. Downloads saw a decrease from 218 in early April to 85 by the end of June. Active users started at 459 in early April and decreased to 288 by the end of the quarter.
Plants vs. Zombies™ 2
PopCap's popular game had a consistent revenue performance, peaking at approximately $900 in early April and around $800 towards the end of June. Downloads fluctuated, starting at 3K in late March, dipping mid-quarter, and rising again to 3K by the end of June. Active users showed a slight increase from 17K in late March to approximately 17.3K by the end of June.
For further insights and detailed data, visit Sensor Tower.